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The Potential Benefits and Deficits of Role Playing Gaming

by Hawke Robinson published Nov 18, 2012 01:40 AM, last modified Dec 12, 2018 11:09 AM
There are very few social table-top recreation activities available that are cooperative rather than competitive in nature.

Web version of essay by Hawke Robinson of RPG Research: Potential Benefits of Role-Playing Gaming

Role playing gaming is by design a cooperative past time, which in and of itself may have significant benefits in the world where everything is becoming competitive at all ages and levels of society. Jessica Statsky, author of the essay Children Need to Play, Not Compete, expressed her concern about the over-competitive attitude towards play, and lack of cooperation-based activities by stating: “Their goals should be having fun, learning, and being with friends. Although winning does add to the fun, too many adults lose sight of what matters and make winning the most important goal.”

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